Anchoring Virtual Objects to Specific Cards
By Setareh Soltanieh
Visualizing Different AR Assets on Playing Cards
This project demonstrates how to anchor virtual objects to specific playing cards using Unity's ARTrackedImageManager
.
The application, developed for Android, enables users to see a virtual robot appear on the Queen of Hearts and a virtual house on the Jack of Hearts when viewed through the device’s camera.
How It Works
- Download and install the application (.apk file linked below).
- Grant camera permissions when prompted.
- Point your device at the provided playing card images.
- Watch as the corresponding AR object appears on the screen.
Demonstration
Try It Yourself
Click below to download the application:
Test with These Cards
After installing, point your camera at the following images:


Conclusion
This project highlights the potential of AR for interactive applications in gaming, education, and beyond. By linking virtual objects to real-world images, AR provides an engaging and immersive user experience.